Monday, 23 January 2012

Dead of Alive.....Alive!


Team Ninja and Tecmo Koei have revealed some new information about Dead or Alive 5 for Xbox 360 and PlayStation 3, including the revelation that Ryu unsecured loans Hayabusa and Hayate will be playable characters, as will favorite female fighters Ayane and Hitomi.
Dead or Alive 5 promises to marry its signature fighting style with a wide variety of martial arts fighting techniques to create an even stronger direction for the popular franchise. No longer content to be eye candy with a deadly kick the female fighters will prove that they possess even more character in the game. Doing so adds to their unique styles which will accentuate their individual personalities as they fight it out with their opponents with a new look and feel only befit for a new generation of intense DOA combat.
Ayane is a female ninja or kunoichi who first made her appearance in the original Dead or Alive. The leader of the Hajin Mon ninja, she is the half-sister and cousin to Hayate and Kasumi. bad credit loans Nicknamed the “Female Tengu” for her lethal Hajin Mon fighting style, she has also appeared in the Ninja Gaiden series.
The German karate fighter Hitomi first entered the game’s pantheon in DEAD OR ALIVE 3 when she entered the tournament to prove her abilities to her karate master father. Somewhat gullible but with a noble and honorable character, she has formidable martial arts skills.
In Dead or Alive 5, players will once again take on the roles of the cast of DOA fighters in an intense, action-packed brawler set in visually striking locations from around the world. The famed DOA hand-to-hand combat returns supported by completely new 3D stages that maintain their incredibly characteristic style but with a fresh look and feel. In Dead or Alive 5, stages are more than spectacular visual backdrops, instead playing to a fighter’s strengths. As a fight progresses, the backdrop will change and interact with players. Skilled fighters will be able to utilize these dynamic stages to execute hard-hitting blows, pitting their opponents against fresh obstacles to create a breathtaking new fighting experience.

Thursday, 19 January 2012

Hack xbox slim


Its seems the fellas over at Team Xecuter have done it again.  They just posted a video showing off an Xbox 360 Slim playing a “backed-up” game.  From their post they say they have been working for weeks now alongside other hacking teams, Team Jungle  bad credit loans & C4E, to create this “DVD Rom patch”.New Xbox 360 Slim  Hacked To Run Writable Discs......
 
Modding the Xbox 360 firmware has been around for quite some time now which enables you to download images of games from different sources, burn them onto a DVD and run them on your console. Of course this is useful if you want to backup your discs but this is something Microsoft doesn’t want you to do for obvious reasons. The all new Xbox 360 Slim (or S) which was released in June 2010 at E3 had a new protection installed on the drive which made all the previous mods useless. But if this video is to be believed, hackers have managed to hack Xbox 360 S / Slim to run writable discs. Video after the break.
The team which has pulled off this feat call themselves Team Xecuter bad credit loans and with a little collaboration from Team Jungle and commodore4eva. They claim to have hacked the DVD drive of the new Xbox 360 to play writable discs as seen in the video below. According to the team, it will be released soon.
Team Xecuter also plans to reales the hack in the near future to the public, but are finishing up the work.  Now don’t forget copy right infringement isn’t exactly legal.Some things still remain unanswered;  Does this patch require a moded box?  And the video doesn’t show them logging into Xbox Live.
Keep one thing in mind though, Microsoft doesn’t allow running writable disc content on Xbox 360 because of piracy, and we wouldn’t recommend it either. Even though new DRM regulations may allow you to create backup discs (for educational purposes), but that is ONLY and ONLY for your private use. So be careful with what you are doing.

Tuesday, 17 January 2012

Money for nothing. XBL Rewards, Free Microsoft Points

Microsoft launched their Xbox LIVE rewards program today in the UK and US. You can sign up for it via the Xbox LIVE rewards website, if you are over 18 years old that is. The program runs until 15:59 on 30th June, 2011. Here is the summary of what rewards are on offer (image from the Xbox LIVE rewards website):
XboxLiveRewards_ColourfulSummary
One more important date to note is the 31st Dec 2007. Why? Well, this is the date that Microsoft use to determine if you are making your first Xbox LIVE gold membership or marketplace purchase (see the rewards program terms and conditions). If you have bought a gold membership or any marketplace content since this date then you are not eligible for these rewards (total of 200 reward points)
So that’s Microsoft selling the benefits of the program to you. But, what are you likely to see in terms of rewards points in your account. Lets have a look, starting with my Xbox LIVE account.
My Xbox LIVE profile:
  • Current membership: Xbox LIVE Gold – 14 months
  • Xbox LIVE Gold Family pack: No
  • Gold member since: Aug 2009
  • Purchased Marketplace content since 31/12/2007: Yes
  • Subscribe and use Sky: No
Microsoft rewards available to me:
  • Subscribe and use Sky – 100 points
  • Purchase selected Marketplace content – Points value varies
  • Take a survey each month – Max 7 surveys before rewards program ends (140 points)
Well, I’m not going to subscribe to Sky any time soon, so my total benefits will be 140 reward points or 58% of some night vision goggles for my avatar. Also there is no information about the selected marketplace content at this time so I cannot factor in these points. Another thing to note – reward points do expire. You need to use them by 30th June 2012.
If you are already a gold member of Xbox LIVE:
  • Renew 12 month Xbox LIVE gold membership – 200 points unsecured loans
  • Make your 1st purchase on Xbox LIVE marketplace – 100 points
  • Complete 7 monthly surveys – 140 points
You are looking at 440 reward points. If you have a 1 or 3 month gold membership then you are going to only get 330 points (3 x 3 month renewal) or 310 points (7 x 1 months renewal). This is assuming that you’ve not bought anything on the marketplace since 31st Dec 2007!
If you are new to Xbox LIVE:
  • Purchase 1st Xbox LIVE online gold membership (3 months) – 100 points
  • Make your 1st purchase on Xbox LIVE marketplace – 100 points
  • Renew 3 month Xbox LIVE gold membership – 30 points
  • Renew 3 month Xbox LIVE gold membership – 30 points
  • Complete 7 monthly surveys – 140 points
You are looking at 400 reward points.
However, this is not very cost efficient as the 3 x 3 month memberships (~ £44.97) will cost you much more than 14 month membership (12 months plus 2 months free) at £34.99. Purchasing a 14 month gold membership would only net you 100 points, as you can’t renew within in the 7 month lifetime of the rewards program. bad credit loans
Summary:
Don’t expect to see lots of reward points from this program, or none if you are under 18 years old. Yes, you get 400 points from the family pack but this costs £69.99 in the first place. The constraints that Microsoft have put in place limits the benefits to existing Xbox LIVE gold account holders, especially those that have bought anything from the marketplace in the past 3 years. Realistically, unless the selected marketplace content gives significant reward points per item, or there are lots of items to get reward points from you will be struggling to get more than 340 points added to your account.
However, if enough people fill in the monthly surveys, Microsoft will be reaping the rewards from all this lovely information about its Xbox LIVE users at a relatively minimal rewards points cost.

Wednesday, 11 January 2012

I am Alive, is finally alive and coming this spring!

I Am Alive will probably not be coming to PC, the game's creative director Stanislas Mettra has told IncGamers. Already confirmed for some point next year on Xbox Live Arcade and PlayStation Network, the problem with releasing a PC edition is that piracy makes profitably uncertain.
However, Mettra is aware of the fact that PC gamers have bad credit loans been vocal about the lack of an official statement regarding a PC release.
"We’ve heard loud and clear that PC gamers are bitching about there being no version for them," said Mettra.
"But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?"
Whether they would buy it or not, Mettra believes unsecured loans piracy makes porting games to the platform financially difficult.
"It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it."
Our full, two-part interview with Stanislas Mettra will be published later this week. Part one is focused on the business/production side of the game, part two delves into the gameplay.

Monday, 9 January 2012

Share apps through Kik messenger

The idea behind this feature seems to increase distribution of apps already in use by some users to others.

Kik, a cross platform messaging service provider, unsecured loans has released a new application programming interface which will help users sharing their apps with others on the same platform. Those apps which will be compatible with the content sharing feature of the messenger will enable the users to send images, videos, audio, and other content specific to apps to other users on the Kik platform.

When the content is shared, the messenger will also give a download bad credit loans link to the users so they can download that app if they so desire. If the users already have the app, they will be able to see the content right away, otherwise they will have to download that app.

The idea behind this feature seems to increase distribution of apps already in use. Currently, it is meant for the developers but the ramifications for the end users could be significant.